AI Insights · Timothy · April 2022
Top 5 Cooking Games on Unified Platform in Portugal, Q1 2022
In Q1 2022, the top 5 cooking games in Portugal saw varying trends in downloads, revenue, and active users.
In Q1 2022, the top 5 cooking games on a unified platform in Portugal exhibited a range of performance metrics, according to Sensor Tower data. Let's take a closer look at each app's trends in weekly downloads, revenue, and active users.
Fill The Fridge! from Rollic Games experienced a significant increase in weekly downloads, starting at around 1K in early February and peaking at approximately 16.9K by the end of March. Weekly active users also saw a steady climb from around 892 to nearly 36K in the same period. Revenue started to pick up late in February, reaching around $100 in mid-March and slightly declining to $69 by the end of the quarter.
Sandwich Runner by DWANGO Co., Ltd. had a mixed performance in weekly downloads, starting at about 2.1K and fluctuating between 2.6K and 5.6K throughout the quarter. Active users showed a more consistent upward trend, beginning at approximately 7.1K and peaking at around 13.2K in late February, stabilizing around 12.4K by the end of March.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. saw a decline in weekly downloads from around 3.8K in early February to about 1.2K by the end of March. Active users also decreased from approximately 23.9K to 16.5K across the quarter. Revenue showed a downward trend, starting at around $1.2K and dipping to approximately $920 in early March, before slightly recovering to $1.2K by the end of the month.
Frozen Honey ASMR by Crazy Labs saw an initial surge in weekly downloads, peaking at around 11.2K in late February before declining to approximately 1.7K by the end of March. Active users followed a similar trend, with a peak of about 12.4K in late February and dropping to around 3K by the end of the quarter.
Good Pizza, Great Pizza from TAPBLAZE had relatively stable weekly downloads, fluctuating between 1.9K and 3K throughout the quarter. Active users showed some variability, starting at around 10.7K in early February and ending at approximately 9K by the end of March. Revenue saw minor fluctuations, with a peak of around $97 in late February and ending at approximately $60 by the end of March.
For more detailed insights and data, visit Sensor Tower.